BUFFY THE VAMPIRE SLAYER: The Board Game
Expansion Game Scenarios

The following expansion scenarios were created for the Buffy the Vampire Slayer board game from Hasbro/Milton Bradley. We have no connection to the Buffy TV show or the board game. We are simply fans that love both the show and game, who had, at one point in our lives, enough spare time on our hands to devise some new scenarios after we played the four original scenarios to death. We're offering these expansion scenarios to the public domain so the rest of the world can hopefully have as much fun with them as we did.


"Angel/Angelus"

Evil Set-Up: Place the Master, Darla and Bad Faith on their START spaces. Place Angelus on the Hellmouth.

Artifacts: Use the Mark of the Anointed and three non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy or restore the soul of all of the Evil characters.

Expanded Rules:


"The Chain of Chaos"

Evil Set-Up: Place Adam on his START space, Angelus on Mr. Trick's START space, Kathy on Vamp X's START space, and Veruka on Spike's START space.

Artifacts: None of the Special Artifacts are used. Use four non-story Artifact cards. Do not use the Moon Stone Artifact.

Evil Objective: Assemble the Chain of Chaos by placing three Evil characters in adjacent spaces, each of whom hold an Artifact.

Good Objective: Destroy or restore the soul of all of the Evil characters, or destroy any two of the four Artifacts.

Expanded Rules:


"The Evil Trio"

Warren Andrew Jonathan

Evil Set-Up:

Good Set-Up:

Artifacts: Use the Book of Spells and three other non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Protect the Evil Trio and Willow from harm (even though they will be attacking Good whenever possible), while attempting to convert Willow back to Good. If Willow is converted back to Good, Good wins. If Willow, or any two of the Evil Trio die, then Good loses.

Expanded Rules:


"The Fiendish Four"

Evil Set-Up:

Artifacts: None of the Special Artifacts are used. Use four non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy all of the Evil characters.

Expanded Rules:


"Fight Club"

Evil Set-Up: Place Spike and Vamp X on their START spaces. Place Harmony on the Hellmouth. No main Villain piece is used at the beginning of the game.

Artifacts: All four Special Artifacts are used (Mark of the Anointed, The Judge's Arm, Box of Garvok and Power Chip).

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy or restore the soul of all Evil characters.

Expanded Rules:


"The First Evil"

Dawn Anya

Evil Set-Up: The First Evil has no corporeal form and thus does not use any playing pieces. The First Evil uses the Villain's black health meter and starts with 20 health points.

Good Set-Up:

Artifacts: Use the Majik Sword and three other non-story Artifact cards.

Evil Objective: Unleash hell on Earth by destroying or siring any four of the Good characters.

Good Objective: Bring the First Evil's health points down to zero.

Expanded Rules:


"Forcefields of Fear"

Evil Set-Up: Place Adam and Vamp X on their START spaces. Place Veruka on Spike's START space. Place Angelus on the Hellmouth.

Artifacts: Use the Power Chip and three non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy or restore the soul of all the Evil characters.

Expanded Rules:


"Full Moon Fever"

Evil Set-Up: Place Adam on his START space. Place Kathy on Darla's START space. Place Harmony on Drusilla's START space. Place Veruka on the Hellmouth.

Artifacts: Use the Power Chip and three non-story Artifact cards.

Evil Objective: Destroy Oz.

Good Objective: Destroy Veruka.

Expanded Rules:


"Glory"

Ben Glory Dawn

Evil Set-Up:

Good Set-Up:

Artifacts: Use the Box of Garvok as the Power of the Key, and three non-story Artifact cards.

Evil Objective: Destroy or sire Dawn to break the barrier between dimensions and unleash Hell on Earth.

Good Objective: Destroy Glory.

Expanded Rules:


"Good and Evil"

Evil Set-Up: Place Adam, the Vampire Xander, the Vampire Willow and the Vampire Buffy on their START spaces. All of these characters start out Evil, and use the black health markers.

Good Set-Up: Place Oz, Darla, and Spike on their START spaces. Place Angel on Mr. Trick's START space. All of these characters start out Good, and use the white health markers.

Artifacts: Use the Power Chip, the Gem of Amarra, and two other non-story Artifact cards.

Evil Objective: Destroy all of the Good characters.

Good Objective: Destroy or restore the soul of all of the Evil characters.

Expanded Rules:


"Halloween"

Evil Set-Up: Place the Master, Spike, Drusilla and Vamp X on their START spaces.

Artifacts: Use the Mark of the Anointed and three non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy the Master.

Expanded Rules:


"Identity Issues"

Evil Set-Up: Place the Mayor, Vamp X and Bad Faith on their START spaces. Place Harmony on the Hellmouth.

Artifacts: Use the Box of Garvok and three non-story Artifact cards.

Evil Objective: Condemn all of the Good characters to a life incarcerated in a mental asylum by destroying all of the Good personalities.

Good Objective: Reverse the medication's enchantment and escape the asylum by destroying or restoring the souls of all of the Evil personalities.

Expanded Rules:


"The Invisibility Factor"

Evil Set-Up:

Artifacts: Use the Military Costume and three other non-story Artifact cards.

Evil Objective: Destroy or sire Willow.

Good Objective: Destroy Harmony.

Expanded Rules:


"Kaboom!"

Evil Set-Up:

Good Set-Up:

Artifacts: Use the Mark of the Anointed and three non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy or restore the soul of all of the Evil characters.

Expanded Rules:


"Lazarus Rising"

Evil Set-Up: Place the Mayor, Bad Faith, Mr. Trick and Vamp X on their START spaces.

Artifacts: Use the Box of Garvok and three non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy or restore the soul of all Evil characters.

Expanded Rules:


"Light of the Loyal"

Evil Set-Up: Place the Judge, Spike and Vamp X on their START spaces. Place Angelus on the Hellmouth.

Artifacts: Use the Judge's Arm, the Military Costume and two other non-story Artifact cards.

Evil Objective: Destroy Xander.

Good Objective: Destroy all Evil characters.

Expanded Rules:


"Me and My Shadow"

Evil Set-Up:

Good Set-Up:

Artifacts: Use the Mark of the Anointed, the Moon Stone and two other non-story Artifact cards.

Evil Objective: Destroy or sire Buffy.

Good Objective: Destroy the Master.

Expanded Rules:


"Power Chip"

Evil Set-Up: Place Adam, Darla and Drusilla on their START spaces. Place Veruka on the Hellmouth.

Artifacts: Use the Power Chip and three non-story Artifact cards.

Evil Objective: Destroy the character who holds the Power Chip.

Good Objective: Destroy Adam.

Expanded Rules:


"Scavenger Hunt"

Evil Set-Up:

Artifacts: None of the Special Artifacts are used. Use four non-story Artifact cards. Do not use the Moon Stone Artifact.

Evil Objective: Kill or sire Buffy. Obtain all four of the Artifact cards and bring them to the Mayor's Office to make Buffy mortal.

Good Objective: Kill the Demon Mayor. Obtain six special Scavenger Hunt cards and bring them to the Factory to make the Demon Mayor mortal: 2 Research cards (The Living Flame cards), 2 Weapon cards (Kendra's Lucky Wooden Stake and the Rocket Launcher) and 2 Help cards (Anya and Larry).

Expanded Rules:


"Snake Eyes"

Evil Set-Up: Place the Judge, Bad Faith, Mr. Trick and Darla on their START spaces.

Artifacts: None of the Special Artifacts are used. Use four non-story Artifact cards.

Evil Objective: Destroy or turn all of the Good characters.

Good Objective: Destroy or turn all of the Evil characters.

Expanded Rules:


"A Tale of Two Slayers"

Evil Set-Up: Place Bad Faith on her START space. No other Evil characters are on the board at the beginning of the game.

Good Set-Up: Place Buffy on her START space. No other Good characters are on the board at the beginning of the game.

Artifacts: None of the Special Artifacts are used. Use four non-story Artifact cards.

Evil Objective: Destroy or sire Buffy.

Good Objective: Destroy Bad Faith.

Expanded Rules:

Alternate Scenario: A variation of this game called "A Tale of Two Werewolves" can be played by substituting Oz and Veruka's roles for Buffy and Bad Faith.


"Turn Back Time"

Evil Set-Up: Place the Master on the sewer grating closest to Giles' Apartment. His health level starts at 5. No other Evil characters are on the board at the beginning of the game. The Master does not start with any cards.

Good Set-Up: Place Buffy on the space adjacent to the Master just outside Giles' Apartment that is between the Evil and Weapon card spaces. Her health level starts at 1. No other Good characters are on the board at the beginning of the game. Buffy does not start with any cards.

Artifacts: Use the Mark of the Anointed and three non-story Artifact cards. However, set them aside at the beginning of the game without placing them in the corners of the board.

Evil Objective: Destroy or sire Buffy.

Good Objective: Destroy the Master.

Extended Rules:


"Uninvited"

Evil Set-Up: Place the Master, Spike, Mr. Trick and Vamp X on their START spaces.

Artifacts: None of the Special Artifacts are used. Use four non-story Artifact cards.

Evil Objective: Destroy or sire all of the Good characters.

Good Objective: Destroy or restore the soul of all of the Evil characters.

Expanded Rules:


"The Vampire Buffy, the Vampire Slayer"

Evil Set-Up: Place the Mayor, Mr. Trick, Vamp X and Bad Faith on their START spaces.

Artifacts: Use the Box of Garvok and three non-story Artifact cards.

Evil Objective: Destroy all of the Good characters.

Good Objective: Destroy the Mayor.

Expanded Rules:


"The Virus"

Evil Set-Up: Place the Master, Spike, Drusilla and Darla on their START spaces.

Artifacts: Use the Mark of the Anointed, the Gem of Amarra, and two other non-story Artifact cards.

Evil Objective: Destroy or sire Buffy.

Good Objective: Destroy the Master.

Expanded Rules:


Credits

Scenarios by Matthew Schutt, except:

"The Evil Trio" and "Identity Issues" by Matthew Schutt and Chloe Reynolds.

"Kaboom!" "Snake Eyes" and "Uninvited" by Matthew Schutt and Laurence Sutton.

Original playing pieces designed by David Robertson. They look awesome!!

Andrew Anya Ben Cordelia Dawn Giles Glory Jonathan Kennedy Riley Robin Tara Warren

Giles tray (front)

Giles tray (back)

Cordelia tray (front)

Cordelia tray (back)

On a personal note, we'd like to thank the creators of the Buffy board game who unknowingly saved us from going completely insane as a healthy diversion during the many months of hellish post-production on the Wayside Entertainment independent film While Supplies Last.

Send comments, complaints, praise, death threats, etc. to info@wayside.tv

www.wayside.tv